| Far Cry Primal | |
|---|---|
| Developer(s) | Ubisoft Montreal |
| Publisher(s) | Ubisoft |
| Director(s) | Jean-Christophe Guyot |
| Producer(s) | Vincent Pontbriand |
| Designer(s) | Thomas Simon |
| Artist(s) | Mickael Labat |
| Writer(s) | Jean-Sebastian Decant |
| Series | Far Cry |
| Platform(s) | Microsoft Windows PlayStation 4 Xbox One |
| Release date(s) | PlayStation 4, Xbox One February 23, 2016 Microsoft Windows March 2016 |
| Genre(s) | Action-adventure |
| Mode(s) | Single-player |
Setting
The game is set in 10,000 BC, in the Stone Age, a time where humans began to use stones to create tools for their daily life, where survival is a daily challenge as tribes come into conflict with one another and nature.[1] Players take on the role of a hunter named Takkar (Elias Toufexis),[2] who is stranded in Oros—a valley that was once covered in ice—with no weapons or resources after his hunting party is ambushed.[3] Takkar will eventually rise to power, and lead his own tribe.[4]
Gameplay
Far Cry Primal is an action-adventure video game. The game is set in place called Oros, which is an open world filled with wildlife such as mammoths and sabertooth tigers. As the game is set in pre-historic times, the traditional gunplay and vehicle gameplay featured in the series was removed,[5] and players can only get access to melee weapons like spears, clubs, axes, and short-ranged weapons like bows.[3] Players cannot purchase weapons, and must craft them using the materials scavenged in the world such as wood and stone. As players progress, they can craft more lethal weapons with a larger variety of resources. Players are also tasked to hunt for food and learn to create fire.[6] Besides facing natural predators, players would also get the chance to be the leader of a tribe, and drive other tribes away from the world. With this feature, players are tasked to manage and protect their fellow tribe members.[4] The game also features a day-night cycle, which would affect the game's actual gameplay.[7] At night, some enemies become more aggressive and dangerous. Players can make use of fire as a tool for personal protection or hunting at night.[3][6]
DevelopmenT
The game's development is led by Ubisoft Montreal, with assistance provided by Ubisoft Toronto, Ubisoft Kiev and Ubisoft Shanghai.[1] When asked about whether Far Cry 4 would standalone content like Far Cry 3 with Blood Dragon, creative director Alex Hutchinson declared that a sequel to the game would not be happening, but they are planning something that can "surprise" players.[8] On January 5, Ubisoft released a survey and asked players about their favorite Far Cry setting. The survey includes themes like vampires, zombies, dinosaurs, a post-apocalyptic world, historical warfare and modern days locations like Peru and Alaska.[9][10]
On October 6, 2015, Ubisoft held a stream revealing their next project.[11] It was announced a day later, though it was leaked by IGN Turkey several hours before the official announcement.[12] The game's creative director is Jean-Christophe Guyot, who has worked on several Prince of Persia games.[5] Far Cry Primal is set to be released for thePlayStation 4 and Xbox One on February 23, 2016, and Microsoft Windows in March 2016.[13]
COMING SOON
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